What to expect
An atmospheric story concept built around radio fragments, environmental sound, and piecing together a mystery.
- Narrative-focused audio design
- Atmospheric worldbuilding
- An experimental story structure
Signal Lost is where I explore the narrative side of audio-first design. Instead of fast reaction, the focus is on mood, interpretation, and the feeling of uncovering a world through sound.
This project is not available to play yet.
Concept stage
An atmospheric story concept built around radio fragments, environmental sound, and piecing together a mystery.
This project grew from the idea that audio games can also be reflective, strange, and story-driven.
More about me