Hi, I’m Justas.
Zero Pixels Studio is my independent game development practice. I make games you play through sound.
A different way into a game.
I’m interested in how games can work when sound becomes the primary way to interact with the world. Danger, direction, and atmosphere can all be communicated through listening.
Audio Mines began with a familiar puzzle and a question: how could it work without relying on visual clues? That experiment grew into a released game.
I care about accessible design and the possibilities of sound-based play for blind and low-vision players. I want to keep exploring those possibilities through focused projects, while being clear about what each game supports.